//////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
//////////////////////////////////////////////////////////////////////
// 
//////////////////////////////////////////////////////////////////////
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//////////////////////////////////////////////////////////////////////


#ifndef __SCRIPT_MANAGER__
#define __SCRIPT_MANAGER__

class ScriptingManager
{
	public:
		~ScriptingManager();
		static ScriptingManager* getInstance()
		{
			static ScriptingManager instance;
			return &instance;
		}

		bool loadScriptSystems();

	protected:
		ScriptingManager();
};
#endif
